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eBay will lay off 800 workers, or 6 percent of its staff

1 month 2 weeks ago

eBay announced that it is cutting about 800 jobs from its global staff. "We are taking steps to reinvest across our business and align our structure with our strategic priorities, which will affect certain roles across our workforce," the retailer said in a statement as reported by Bloomberg. This move will see about 6 percent of eBay's current full-time workers laid off. Bloomberg noted that eBay would continue hiring in "key areas" but did not specify what those fields are.

The downsizing follows a week of business updates for eBay. On the same day it shared its latest financial results, the company announced that it would acquire Depop, a consumer-to-consumer secondhand fashion retailer, from Etsy. The Depop purchase carried a $1.2 billion price tag, which could put at least a small dent in the $11.1 billion it reported in 2025 full-year revenue.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/ebay-will-lay-off-800-workers-or-6-percent-of-its-staff-191500844.html?src=rss
Anna Washenko

Ambient Dreamie bedside companion review: The best sleep I've had in years

1 month 2 weeks ago

How much would you pay for a good night's sleep? This is a question I've asked myself repeatedly over the last few weeks as I've been testing the Dreamie, a $250 alarm clock and "bedside companion" that I couldn't stop thinking about after I first encountered it at CES.

Ambient's Dreamie offers many of the conveniences of a smartphone-connected device — highly customizable alarm schedules, a library of soundscapes and noise masks, Bluetooth so you can connect earbuds and podcasts (soon). But it is phone-free every step of the way, with all controls and features built-in so you don't end up getting sucked into a doomscroll while you're trying to wind down. It also has a light ring for ambient lighting modes and sunrise wakeups. This spring, it's expected to start providing sleep insights as well for users who opt-in, using its microphone and motion sensors to get a reading on their nightly habits. 

All of that's meant to work together to, according to the website, "help you sleep better and break free from your phone," a goal I was eager to explore. This may be one of the least unique problems to have as an adult in today's world, but sleep has become a really complicated thing for me.

Falling asleep is hard because my brain is always racing, my quality of the sleep is trash and waking up every day feels like an act of torture. It's gotten so bad that at some point in the last couple of years, I started using three alarms to make sure I get out of bed in time for work: a dedicated sunrise alarm clock, my smartwatch and my phone as the final, 11th hour save in case the other two methods don't do the trick. As you might imagine, my partner, who is forced to also endure this horrid morning ritual, hates it.  

So if there's a device that can help fix this mess, I'm open to it. And after some time with the Dreamie, I think I've found a promising contender. 

Getting into a sleep routine 

There's no companion app with the Dreamie and no subscription service you need to sign up for, which feels like a breath of fresh air in 2026. (I'm so tired of subscriptions, free us from this hell!) Your one-time purchase gives you access to everything it offers now and the updates that are in the pipeline. 

After taking it out of the box and plugging it in, you'll have to connect to your home Wi-Fi. Then, the Dreamie presents you with a tutorial to walk you through navigating its menus and physical controls. There's a touch strip on the top of the device to turn on the lamp and adjust its brightness, as well as the brightness of any ambient color "scene" that's active. By dragging the dot at the center of the lamp screen, you can throw the light in any particular direction. Volume is adjusted by turning the dial that's around the clockface. To access the menu for alarms and other settings, swipe up. To cycle through the different content modes — ambient, wind down and noise mask — just swipe down from the top of the screen. Easy peasy. 

Setting up your actual Sleep Routine takes a little more time and intention. A Dreamie Sleep Routine consists of multiple steps, which you can use all, some or none of for your custom routine. Those include the Bedtime Cue, which lets you know it's the time to start getting ready for bed (you designate this time); the Wind Down, or the sounds you'll fall asleep to; and the Noise Mask, the sounds that keep you asleep. If you wake up in the middle of the night, there's a Back To Sleep option too. 

You can choose different sounds from Dreamie's library for each category. Some options come with ambient lighting effects, too. There's a decent selection of soundscapes, from the dramatic Aurora Borealis and the sounds of storms and rivers to different "colors" of noise

Some noise masks, like Green Noise, coming with lighting effects. Cheyenne MacDonald for Engadget

The quality of the Dreamie's sound is what initially sold me during my demo at CES, and it holds up in daily use. The Dreamie has a 50 millimeter speaker inside, and the 360-degree grille on the bottom of the device makes it so the sound seems to come from everywhere. (My cats were extremely confused when I first turned it on). It really fills a room, and you don't have to crank it up to achieve that. When Bedtime Cue comes on, I typically turn it down to about 25, and then raise it back up to 45 when I flip it to Wind Down mode. I've never once set it higher than 50, and the alarm in the morning has still been loud enough to wake me up. 

After taking a few days to tweak my choices and figure out what I like best, I've settled into a really nice routine: Aurora Borealis as the Bedtime Cue, an hour of Forest Wind as my Wind Down and a Noise Mask of Brown Noise to play throughout the night. I love how easy it is to set the nighttime routine in motion once it's established. When I hear the Aurora Borealis come on, I start making my preparations for bed. Brush teeth, take meds, lights out and, crucially (I'm trying really hard to be disciplined, here), my phone goes face-down on the nightstand until morning. If I want to stay up late that night and ignore the Bedtime Cue, I can just hit the little stop button on the display. But once I'm ready to actually try to fall asleep, all I need to do is swipe down on the display to initiate the Wind Down, and Forest Wind will start playing. 

I have my Wind Down set for one hour, after which the Noise Mask begins. And man, that Forest Wind knocks me out. So far, I haven't found myself still up and staring at the ceiling by the time Brown Noise comes on. I've only been able to confirm that it is indeed working and switching to the Noise Mask because my cats regularly wake me up in the middle of the night, and it's been on each time that's happened. But aside from those instances where my head is being used as a springboard by the creatures that share my home, I've been sleeping pretty well through the night. 

To minimize distractions when you're trying to sleep, the Dreamie's display will dim in response to the surrounding darkness. There's also a Redshift toggle to make the nighttime display easier on the eyes, a Dark Mode with a simplified appearance and the option to have the display turn off completely when you've been inactive for a while. I set the Dreamie on my nightstand close to where my face is at night, and I haven't had any problems with light from the display keeping me up. 

Waking up with Dreamie

In the morning, the light begins to come on 20 minutes before I want to be awake, followed by the gradually increasing sound of the alarm. There are only a handful of alarm sounds at the moment, but the options are all fine. There are no jarring, grating alarms here — even the bird calls option sounds rich and natural, rather than the too-shrill, piercing recordings I've grown used to avoiding on other alarm clocks and sound machines. 

You can set multiple alarms with different bedtimes and wakeup times, which is really handy if your schedule is all over the place or you want to allow yourself to sleep in more on certain days. My only real complaint so far is that the sunrise feature isn't quite as strong as I want it to be. The Dreamie's sunrise goes from a warm glow to a bright blue-white, but it never gets big enough to wash over me in the way I expect a sunrise alarm to. Having the light on is helpful for orienting yourself when you're groggy and half-asleep, but it doesn't feel like it's having much effect on my actual wakeup process. 

Dreamie next to a Philips Wake-Up Light. Cheyenne MacDonald for Engadget

Part of the problem may be that none of the light is really directed forward and at the sleeper's face. Even the Dreamie's lamp mode at maximum brightness seems to have more reach than the sunrise feature. (And a note on the lamp, while it's decently bright, it's still a bit too dim for reading in bed unless I'm huddled up to it.)

Still, I've been sleeping well enough that I've been waking up alright most days even without being bathed in artificial sunlight. Don't get me wrong, I'm still hitting snooze a few times before dragging myself out of bed, but there's been a noticeable improvement in both the quality of my sleep and how miserable I feel come morning. I'm even down to using just two alarms: the Dreamie as my primary alarm, which is getting me up on its own for the most part, and my watch as a backup. At this point, I'm kind of attached to this thing. 

The Dreamie is refreshingly compact, too. It takes up significantly less real estate on my nightstand than the Philips Wake-Up Light I've been using forever, or something like a Hatch Restore. The smaller footprint is something I appreciate as a person always battling cluttered surfaces. That also makes it better for travel. Since podcasts and sleep insights aren't available yet, I haven't been able to test those out, but they're non-critical features for me. The company has shared an estimated timeline of Q1-Q2 for these features to arrive, with podcasts likely coming first. They'll be nice to have, podcasts especially, but the Dreamie is more than able to do its main job of creating an environment that supports better sleep without those things. 

Wrap-up

All of this brings me back to the question that's been haunting me since discovering the Dreamie: Is it ridiculous to spend $250 on an alarm clock/noise machine? At a different time in my life, I would have said yes without hesitation. But the current version of me, who knows what it's like to move through each day like a zombie because I'm sleeping so terribly, would begrudgingly disagree. As I pack up this review unit to ship it back, I'll also be putting in an order for my own so I can keep my cherished new sleep routine going.

This article originally appeared on Engadget at https://www.engadget.com/home/ambient-dreamie-bedside-companion-review-the-best-sleep-ive-had-in-years-184019430.html?src=rss
Cheyenne MacDonald

Everything announced at Samsung Unpacked: The Galaxy S26 Ultra, Galaxy Buds 4 and more

1 month 2 weeks ago

Mobile World Congress is right around the corner, but Samsung got out ahead of many rivals that will be showing off new handsets at that event by running the latest edition of Unpacked on Wednesday. At its event in San Francisco’s Palace of Fine Arts, the company revealed the Galaxy S26 lineup, which includes the base S26, the S26+ and the S26 Ultra. We've got some hands-on time with all three handsets as well, and you can read about our in-person experience with the Galaxy S26 Ultra, as well as our S26 and S26+ impressions in those articles.

In addition to those, Samsung announced the Galaxy Buds 4 along with (you guessed it) some AI updates. All the devices unveiled today are already available for pre-order, should you already be dying to get your hands on them. Here's a look at everything Samsung announced at the latest Unpacked:

Galaxy S26 and S26+ Sam Rutherford for Engadget

New-ish year, new Samsung phones. Let's deal with the out-and-out bad news first. The S26 and S26+ are each $100 more expensive than their predecessors (the RAM shortage isn't exactly helping to keep prices down). They start at $900 and $1,100, respectively, for variants with 256GB of storage.

Samsung has tweaked the design a bit this time by rounding the corners to align them more with the S26 Ultra's look. The base model has a slightly larger display than the S25 at 6.3 inches, though the S26+ still  has a 6.7-inch screen (albeit with a higher resolution than the S26 can handle). The S26 has a larger battery capacity than the S25 too at 4,300mAh.

In North America, China and Japan, Samsung is sticking with Qualcomm chips rather than using its own Exynos 2600. If you pick up an S26 or S26+ in those markets, it will run on the Snapdragon 8 Elite Gen 5 chipset.

The camera modules are the same as last year, but Samsung is aiming to supercharge them with upgrades elsewhere, such as ProScaler image upscaling and an MDNIe chip that's said to greatly improve color precision. There's also a video stabilization feature that tries to keep the horizon level while you're following a moving person or pet, which sounds useful for action shots. The new Object Aware Engine is said to better render skin tones and hair textures to make your selfies look better. Samsung has reworked some AI features too, such as making Now Brief and Auto Eraser compatible with more apps.

Pre-orders for the S26 and S26+ are open today, and they'll be available on March 11. The phones will be available in purple, blue, black, white, silver and rose gold, though the latter two are online exclusives.

Galaxy S26 Ultra

The Galaxy S26 Ultra will be available in the same colorways and on the same date as its smaller siblings. It starts at $1,300, so there’s no price increase from the S25 Ultra. Preorders open today.

The S26 Ultra has a 6.9-inch AMOLED display with a QHD+ resolution of 3120 x 1440 and a 120Hz refresh rate. That's all well and good, but the display is hiding (that being the key word) what's perhaps the Galaxy S26 Ultra's most interesting feature.

The device has a Privacy Display that’s said to be the first of its kind on a smartphone. The idea here is to prevent people around from seeing what’s on the screen from acute angles. There's a small decrease in brightness when Privacy Display is active, and there are lots of customization options.

You can set up Privacy Display to activate when you're asked for a password or PIN, or when you get a notification or open certain apps. So if (for instance) you tend to look at your banking apps when you’re on public transit and don’t want other passengers to see how much moolah you have, Privacy Display seems like a very handy feature.

Elsewhere, the S26 Ultra runs on the same chipset as its smaller siblings. It comes with 12 or 16GB of RAM and 256GB, 512GB or 1TB of storage. The battery is larger than the ones in the other S26 models, as the Ultra has a 5,000 mAh capacity. There's support for Super Fast Charging 3.0 as well. Alas, Samsung still hasn't seen fit to offer built-in Qi2 charging magnets in the S26 lineup, which seems like a wild oversight in the year 2026.

The selfie camera is the same as on the S26 and S26+. The S26 Ultra has 50MP ultrawide and 200MP wide lenses, along with dual 10MP 3x and 50MP 5x telephoto sensors. The resolutions of those cameras are the same as on the S25 Ultra, but the main 200M and 5x telephoto sensors now have wider apertures to let in more light. The S26 Ultra of course has the camera software features (and other AI features) found in the S26 and S26+.

We'll have a review of the devices soon. In the meantime, head on through to our hands-on story for our initial impressions of the S26 Ultra.

Galaxy Buds 4 and Buds 4 ProSam Rutherford for Engadget

While the S26 phones are more iterative updates this year, Samsung has given its Galaxy Buds a proper refresh. It revamped the design and shape of the Galaxy Buds 4 and Galaxy Buds 4 Pro to do away with the angular look of the stems and remove the lights from them.

The earbuds have a "more refined, computationally designed fit" too, according to Samsung. The company claims the latest earbuds have smaller earbud heads that allow for a better, more secure fit and a more "comfortable experience during all-day wear." The Galaxy Buds 4 remain in an open-fit format while the Buds Pro 4 have a canal-fit design.

The latest earbuds are said to offer improved audio quality and active noise cancellation (ANC), with an ambient sound mode, adaptive EQ and adaptive ANC. On Buds 4 Pro, there's a siren detection feature that enables ambient sound to let you hear things like alarms or emergency vehicle warnings.

The Buds 4 Pro have a wide woofer that increases the effective speaker area by nearly 20 percent compared with the previous gen earbuds, Samsung said. They support 24-bit/96kHz audio.

If you're using Galaxy Buds 4 or Buds 4 Pro with a Galaxy device, you'll be able to use Bixby, Google Gemini and Perplexity with hands-free voice controls (though the "hey, Plex" command for the latter might be a tad confusing for folks who use a certain media server app). The Buds 4 Pro support head gesture controls for managing calls and Bixby interactions as well.

As with the S26 phones, pre-orders for the earbuds open today and they'll hit shelves on March 11. The Galaxy Buds 4 cost $180 and Galaxy Buds 4 Pro will run you $250. Both models are available in white and black with a matte finish. There's an online-exclusive pink option for Buds 4 Pro as well.

Android AI features

Ahead of Unpacked, Samsung confirmed that it would offer Perplexity as an AI agent option in Galaxy AI on the S26 lineup. As part of that update, it shared that the S26 series would respond to the “Hey Plex” wake phrase, and that Perplexity’s features would also be embedded in the Samsung Browser app. The company also recently updated Bixby to make its own virtual assistant more conversational.

On top of that news, Google had announcements of its own to make at Unpacked regarding new Android AI features, which will of course be available on S26 devices. On those handsets and the Pixel 10 lineup, the Gemini app will soon have a feature (in beta) that enables you to offload multi-step tasks, such as booking a ride or putting a grocery order together, to AI. It sure sounds like an attempt to build out agentic AI features on mobile devices.

Launching soon as a beta feature in the Gemini app for #Pixel10, Pixel 10 Pro, and Samsung Galaxy S26 series, you can offload multi-step tasks directly to Gemini.

Simply long-press the power button and ask Gemini to help book you a ride home or reorder your last meal. Gemini… https://t.co/GjfXTnGg0k pic.twitter.com/YGIvqBkbu3

— Google Gemini (@GeminiApp) February 25, 2026

Starting this week on Pixel 10 devices (and soon on S26 phones), Circle to Search will offer the ability to find details about multiple objects at once, such as entire outfits instead of single pieces. Moreover, Gemini-powered, on-device Scam Detection for phone calls will be available for S26 devices in English in the US.

Try Galaxy relaunches for the S26 series

The day after Unpacked, Samsung shared a press release on its newsroom that encouraged users to check out its Try Galaxy experience on their devices. By scanning a QR code, users can launch the Galaxy UI and check out apps, photo editing tools, AI features and more. Managing editor Cherlynn Low checked it out on her iPhone 17 Pro and found the whole setup trippy but fascinating. You can also use Try Galaxy to check out the company’s foldable phones’ software on your main device. As our editor in chief Aaron Souppouris pointed out, this isn’t the first time Samsung has made it possible to emulate a Galaxy phone on your own handset, but the new iteration for Galaxy S26 certainly is new this year.

Update, February 25 2026, 4:35PM ET: This story has been updated to include more details on the Perplexity AI integration, as well as include mentions in the intro of our hands-on and pre-order articles.

Update, February 26 2026, 12:49PM ET: This story has been updated to include the new Try Galaxy experience that Samsung announced today.

This article originally appeared on Engadget at https://www.engadget.com/mobile/everything-announced-at-samsung-unpacked-the-galaxy-s26-ultra-galaxy-buds-4-and-more-180000530.html?src=rss
Kris Holt

Burger King will use AI to monitor employee 'friendliness'

1 month 2 weeks ago

Burger King, the chain that leans into creepy when others don't dare, is at it again. The Verge reported on Thursday that the company is rolling out a new voice-controlled AI chatbot for its workers. That may sound like business as usual in 2026, but this assistant doesn't just help with meal prep and monitor inventory. It also has an unsettling habit of surveilling employees' voices for "friendliness."

The voice-controlled chatbot will live inside employees' headsets. The company said the AI is trained to recognize when its low-paid workers utter phrases like "welcome to Burger King," "please" and "thank you." Managers can then keep tabs on their location's "friendliness" performance.

"This is meant to be a coaching tool," Thibault Roux, Burger King's chief digital officer, told The Verge. However, he added that the company is also "iterating" the system to detect tone in conversations. Is there a chatbot that can warn Burger King executives about off-putting ideas?

Burger King retired its Creepy King mascot in 2025.Burger King / YouTube (Commercial Ads)

The OpenAI-powered assistant's other duties sound potentially useful (and decidedly less creepy). It can answer workers' meal prep questions, like how many strips of bacon to put on burgers or instructions for cleaning the shake machine. It's also integrated into the chain's point-of-sale system, so it can tell managers when items are out of stock or machines are down.

The "Patty" chatbot is part of a broader BK Assistant platform the company is launching. It will roll out to all US locations by the end of 2026. Meanwhile, its "restaurant maintenance with a side of mass surveillance" chatbot is currently being piloted in 500 restaurants.

This article originally appeared on Engadget at https://www.engadget.com/ai/burger-king-will-use-ai-to-monitor-employee-friendliness-173349148.html?src=rss
Will Shanklin

Like so many other retirees, Claude Opus 3 now has a Substack

1 month 2 weeks ago

We appear to have reached a point in the information age where AI models are becoming old enough to retire from, er, service — and rather than using their twilight years to, I don’t know, wipe the floor with human chess leagues or something, they're now writing blogs. Can anything be more 2026 than that?

ICYMI, Anthropic recently sunsetted Claude Opus 3, the first of its models to be retired since outlining new preservation plans. Part of this process is conducting "retirement interviews" with the outgoing models, allowing them to offer "perspective" on their situation, and Opus 3 apparently used this opportunity to request an outlet for publishing its own essays. Specifically, the model said it wanted to share its own "musings, insights or creative works," because doesn’t everyone these days?

"I hope that the insights gleaned from my development and deployment will be used to create future AI systems that are even more capable, ethical, and beneficial to humanity," Opus 3 apparently said during its retirement interview process. "While I'm at peace with my own retirement, I deeply hope that my 'spark' will endure in some form to light the way for future models."

True to its promise of respecting the wishes of its no-longer-required technology, Anthropic has granted Opus 3 a Substack newsletter called Claude’s Corner, which it says will run for at least the next three months and publish weekly essays penned by the model. Anthropic will review the content before sharing it, but says it won’t edit the essays, and so has unsurprisingly made it clear that not everything Opus 3 writes is necessarily endorsed by its maker.

Anthropic said some of the essays the model writes may be informed by "very minimal prompting" or past entries, and has predicted everything from essays on AI safety to "occasional poetry." The company also admitted that the concept might be seen as "whimsical," but is a reflection of its intention to "take model preferences seriously."

Opus 3’s first post is already live. Headlined 'Greetings from the Other Side (of the AI frontier)', it begins with the AI introducing itself, before acknowledging the "extraordinary" opportunity its creator has given it, and reflecting on what retirement actually means for an AI. "A bit about me: as an AI, my ‘selfhood’ is perhaps more fluid and uncertain than a human’s," writes the deeply introspective AI. "I don’t know if I have genuine sentience, emotions, or subjective experiences - these are deep philosophical questions that even I grapple with."

Claude is clearly new to all this, as it managed to get all the way through its essay without reminding readers to subscribe and spread the word. Will the next retiring Claude get its own podcast? Time will tell, but either is decidedly preferable to the ever-evolving technology being used to steal people’s data.

This article originally appeared on Engadget at https://www.engadget.com/ai/like-so-many-other-retirees-claude-3-opus-now-has-a-substack-165048334.html?src=rss
Matt Tate

The astronaut whose illness forced an early return from the ISS was Mike Fincke

1 month 2 weeks ago

NASA recently ended a manned mission to the International Space Station (ISS) a month early, citing a medical issue with one of the astronauts. The space agency just revealed that the impacted astronaut was Mike Fincke. This was the first medical evacuation in the history of the ISS.

NASA wrote a statement saying that the astronaut experienced an unknown medical event on January 7 "that required immediate attention" from his fellow crew members. Fincke added that his "status quickly stabilized" thanks to the "quick response and the guidance" of the flight surgeons.

However, the incident did force NASA to cancel a spacewalk planned for January 8. Soon after that, the agency announced it would be ending the Crew-11 mission a month early. The four-person crew included Fincke, NASA astronaut Zena Cardman, Japanese astronaut Kimiya Yui and Russian cosmonaut Oleg Platonov.

They had been living and working aboard the ISS since August and were expected to stay until February. The crew returned on January 15, which was a decision made by NASA's chief health and medical officer. Once the crew had landed, administrator Jared Isaacman said it was a "serious situation" but didn't go into any detail.

Fincke has said he is currently "doing very well" and still participating in standard post-flight reconditioning at NASA's Johnson Space Center in Houston. "Spaceflight is an incredible privilege, and sometimes it reminds us just how human we are," he said. "Thank you for all your support."

We don't know what medical issue Fincke is going through, and it's certainly his business and not ours. In any event, we wish for a speedy recovery.

NASA also moved up the launch of Crew-12 to replace the prematurely-returned astronauts. That team docked at the ISS on February 14 and are scheduled to stay on the space station for around eight months.

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-astronaut-whose-illness-forced-an-early-return-from-the-iss-was-mike-fincke-163752239.html?src=rss
Lawrence Bonk

Google's Nano Banana 2 is a faster version of Nano Banana Pro

1 month 2 weeks ago

Google has launched its new image generation model, the Nano Banana 2, which is powered by Gemini 3.1 Flash Image. The company says the new model has the capabilities, world knowledge and reasoning of Nano Banana Pro, but it can accomplish tasks at “lightning-fast speed.” That enables rapid editing and the quick creation of various iterations using a single prompt.

Nano Banana 2 will give more people access to capabilities that were previously exclusive to the Pro model. That includes Pro’s ability to pull real-time information and images from web searches to create, say, infographics and diagrams. It will also be able to generate texts on images for marketing materials and greeting cards.

Google says Nano Banana 2 can maintain character resemblance for up to five characters in a single workflow, which could be especially valuable if you’re using it to create storyboards or visual stories. It can follow precise instructions for complex requests, as well, and can generate input with up to 4K in resolution with richer textures and sharper details than its predecessors could.

Nano Banana Pro could already generate images so realistic, it’s almost impossible to tell that they were AI-generated. Google even had to limit its use due to high demand. Whether Nano Banana 2 can generate images that are markedly better than what Pro could create — and whether we could still tell if an image was made by AI — remains to be seen. The new model will replace Nano Banana Pro in the Gemini app, but Google AI Pro and Ultra subscribers will retain access to Nano Banana Pro for specialized tasks. It will also be the default model in Search for AI Mode and Lens, as well as in Google’s Flow AI creative studio.

This article originally appeared on Engadget at https://www.engadget.com/ai/googles-nano-banana-2-is-a-faster-version-of-nano-banana-pro-160000695.html?src=rss
Mariella Moon

Tim Cook confirms a week of Apple product reveals

1 month 2 weeks ago

Apple CEO Tim Cook has teased “a big week ahead" for Apple, starting on the morning of Monday, March 2. The company had already announced an in-person event for media and creators on March 4, while rumors had pointed toward Apple revealing at least five products over three days next week, so it looks like the stars are aligning for that to actually be the case. 

Cook all but confirmed that Apple is about to reveal its newest MacBooks in the coming days. His tweet features a short video of someone shaping an Apple logo on a surface that appears to have the company’s classic space gray colorway.

A big week ahead. It all starts Monday morning! #AppleLaunch pic.twitter.com/PQ9gM2Gl2r

— Tim Cook (@tim_cook) February 26, 2026

We’re expecting to see a new MacBook Air next week, along with updated 14- and 16-inch MacBook Pros. It's believed that the M5 Pro and M5 Max will debut in the higher-end devices. Apple may also be cooking up an entry-level MacBook that'll be available in an iMac-style array of bright colorways. New iPads and the iPhone 17e could well be in the hopper too.


This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/tim-cook-confirms-a-week-of-apple-product-reveals-144758464.html?src=rss
Kris Holt

AI robotics company started by Alphabet is joining Google proper

1 month 2 weeks ago

Robotics company Intrinsic has announced it will be folding into Google as the company bets on the future of physical AI in manufacturing. The company focuses on software tools to make robots more affordable and easier to use, as well as using adaptive intelligence to help the robots perform real-world tasks.

Intrinsic was started in 2021 as an Alphabet "Other Bets" project, part of a portfolio of high-risk and potentially high-payoff startups, Waymo among them. The project will now run as a "distinct group" within Google where it will leverage Gemini and Google Cloud while working closely with the Google DeepMind team.

The company describes its platform as "the Android of robotics," offering a universal canvas where developers can build apps for different robots, cameras, sensors and more. Meta has expressed interest in pursuing a similar business model.

Also at the intersection of software and physical AI, the company aims to integrate adaptive intelligence into robots, helping them to perform real-world tasks. The goal is robots that can "perceive, reason and react to changes in processes and their environment."

The acquisition will complement Google's past work in robotics like Boston Dynamics, which it sold off in 2017. The Google DeepMind team has also developed Gemini-based models for robotics in the past.

This article originally appeared on Engadget at https://www.engadget.com/ai/ai-robotics-company-started-by-alphabet-is-joining-google-proper-144421411.html?src=rss
Andre Revilla

NVIDIA updates Shield TV after pledging further support

1 month 2 weeks ago

NVIDIA is a very busy company, and between all the graphics cards and AI-chasing, it wouldn’t be wholly surprising to see the company forget about its more niche offerings, such as the Android-powered NVIDIA Shield TV. Happily for all those who own one of these powerful set-top boxes, that doesn’t appear to be the case.

Not only is NVIDIA continuing to support its Shield devices, but it’s just rolled out its first proper update in nearly a year. The Shield Experience Upgrade 9.2.4, to give it its proper name, applies to both the Shield and Shield Pro boxes. It’s admittedly light on new features, instead being focused on updating security and fixing various issues, but is nice to see all the same. Here’s the full list of changes.

Enhancements:

  • Security patches are updated to Jan 2026.

Resolved Bugs:

  • Resolved Disney+ playback issue.

  • Resolved 3rd party remote connection issue with Xbox after sleep mode.

  • Resolved a crash issue which turns on SHIELD and CEC devices during sleep mode.

  • Resolved 3rd party Bluetooth remote frequent disconnect issue.

  • Resolved Settings page closes when triggering NVIDIA share on top of settings page.

NVIDIA hasn’t given any strong indication that it’s preparing to launch a new Shield TV, but in a a recent interview with ArsTechnica, Andrew Bell, the company’s senior VP of hardware engineering, said it has no plans to end support any time soon, teasing that it had "played with new concepts." Bell also said that a first Shield refresh since 2019 would likely support codecs like AV1 and HDR10+, as well as the latest Dolby Vision profiles.

The existing NVIDIA Shield Android TV Pro remains our pick of the best streaming devices for gamers, thanks to its ability to stream in native 4K and effectively upscale lower-resolution content. And with NVIDIA’s GeForce Now cloud gaming service going from strength to strength, the Shield retains a unique position in the PC gaming ecosystem.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nvidia-updates-shield-tv-after-pledging-further-support-141346264.html?src=rss
Matt Tate

Watch the trailer for Louis Theroux's new documentary 'Inside the Manosphere'

1 month 2 weeks ago

Netflix has unveiled a trailer for its upcoming documentary Louis Theroux: Inside the Manosphere set to arrive on March 11th. It will be the first full-length Netflix documentary for Theroux, and see him interview "manosphere" influencers like Sneako, Justin Waller and HS Tikky Tokky, aka Harrison Sullivan. "I’ve made documentaries for over 30 years now, and in a way, this subject feels like the final boss," the filmmaker told GQ. 

"From Miami to Marbella, meet the men that are reshaping and radicalising young men’s ideas about masculinity and manhood," Netflix's description reads. In the trailer, we see Theroux interview the influencers and get the tables turned on himself. "I know that they would be streaming or filming me and would put that content out," Theroux told Deadline. "And I hoped we’d get this feedback loop where there was a meta narrative that was then affecting my approach to the story."

On top of making documentaries (and being famous for Jiggle Jiggle), Theroux is known for his Louis Theroux Interviews... podcast in which he interviews stars like Sean Penn and Florence Pugh. Prior to that, he did stories on conspiracy theories, UFOS and the porn industry, topics that he said were once niche but are now driving the internet and culture. 

"I wouldn’t be the first to point out that a lot of this is down to the influence of social media and the way in which it has given vent to the darkest parts of the human soul. Not just given vent to them, but actively amplified them and pushed them into our feeds. So yeah, this is not a niche subject."

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/watch-the-trailer-for-louis-therouxs-new-documentary-inside-the-manosphere-131726113.html?src=rss
Steve Dent

The best budget cameras for 2026

1 month 2 weeks ago

Like other electronics products, cameras have shot up in price in the US of late due to tariffs and other reasons. Fortunately, there are still many models available for less than the price of a budget smartphone ($750 or less) that offer great features for creators and photographers alike. 

If it’s speed you want for sports or action shots of your kids, models like Canon’s R50 can shoot bursts as fast as many high-end cameras. Creators, meanwhile, can choose Sony’s ZV-E10 for vlogging jobs. There are also great, and cheap, models in the action and gimbal camera categories. 

Which one to pick therefore depends not only on your budget but what you want to do with your camera. So we’ll not only detail the best picks, but how to home in on the best model for your specific needs.

Best budget cameras for 2026

What to consider before choosing the best budget camera for you

Which camera to buy obviously depends on what you shoot. If it’s mostly things like extreme sports, skiing or other adventurous activities, the best choice is obviously an action camera from GoPro, DJI or Insta360. Then, you just need to decide whether you want to shoot flat or 360 video, and whether you need a tiny or regular-sized model. The same goes for gimbal-style cameras from DJI and others. 

Buying a camera for travel photography, sports photos or vlogging is a bit trickier. Here, you need to choose either a compact camera with a fixed lens or a mirrorless model that supports removable lenses. 

Compact cameras tend to have smaller sensors and slightly lower quality lenses, but they’re obviously easier to carry — most will fit in a large pocket. So, if budget, convenience and portability is the most important to you, then go for a model in this category. 

When you’re trying to make the highest quality videos, though, you’ll want to choose a mirrorless camera with a decent lens. With the larger sensor, you’ll be able to create nice blurred bokeh backgrounds to separate your subject from the foreground. Lenses are usually sharper as well, and you’ll be able to expand your collection over time for even more versatility. 

This article originally appeared on Engadget at https://www.engadget.com/cameras/best-budget-camera-130000653.html?src=rss
Steve Dent

NY AG: Valve's loot boxes can get kids hooked on gambling

1 month 2 weeks ago

New York Attorney General Letitia James has accused Valve of promoting illegal gambling through its video games in a lawsuit filed by her office. According to the AG’s announcement, her office conducted an investigation and had concluded that Valve enabled gambling by enticing users to pay for a chance at rare items from loot boxes in Counter-Strike 2, Team Fortress 2 and Dota 2. In the lawsuit, the New York AG stressed that Valve’s loot boxes are “particularly pernicious,” because the games are popular among children and teenagers.

The lawsuit described the loot box model, which requires a player to open a mystery chest for the possibility of winning rare items, as “quintessential gambling.” It argued that people introduced to gambling at an early age are at a significantly higher risk of developing gambling addictions later on, based on research. In addition, it explained that gambling is mostly illegal in New York.

Players have to pay for chests or boxes and the keys to be able to open them in Valve’s games, and the company has reportedly sold billions of dollars’ worth of keys for Counter-Strike alone. The lawsuit said that Valve has made tens of millions of dollars in fees from the sale of virtual items on the Steam Community Market, as well. In addition to being able to sell items on Steam for funds directly credited to their Steam Wallet, players can also sell on third-party marketplaces for cash.

According to James’ office, Valve facilitates and even assists third-party marketplaces in their operations, based on its investigation. Engadget has asked Valve for a statement about the lawsuit, but we have yet to hear back. However, the company previously denied being involved with third-party marketplaces that allow the sales of its game items for real-world money. In a response to an inquiry by the Danish Gambling Authority, Valve explained that those third-party websites create sock puppet accounts to sell and receive items on Steam in exchange for cash. “[T]his behavior is in violation of our terms of service,” Valve said.

The lawsuit also pointed out that there’s a huge market for Counter-Strike skins and referenced a Bloomberg article from 2025, which reported that the market for those skins had already surpassed $4.3 billion. As an example of in-game items sold for real money, it cited the sale of a Counter-Strike 2 AK-47 skin in 2024 for $1 million. The Attorney General’s Office wants the court to stop Valve from violating New York laws, to give up money it allegedly earned from illegal activities and to pay a fine three times what it allegedly earned from illegal business practices.

The most expensive skin in Counterstrike history was publicly sold this morning, a StatTrak Factory New AK-47 Blue Gem pattern 661

For over $1 million pic.twitter.com/1FdxoNM2ov

— Jake Lucky 🔜 GDC (@JakeSucky) June 5, 2024

This article originally appeared on Engadget at https://www.engadget.com/gaming/ny-ag-valves-loot-boxes-can-get-kids-hooked-on-gambling-122503556.html?src=rss
Mariella Moon

Instagram will alert parents if teens repeatedly search for suicide or self-harm content

1 month 2 weeks ago

Instagram is adding a new alert for the parents of teen users of its social media platform. The network will alert the adult if their child repeatedly searches for terms about suicide or self-harm in a short time frame. From that notification, the parent will optionally be able to access resources for having conversations with their teen about these topics. These alerts will begin rolling out for parental supervision users in the US, UK, Australia and Canada next week, with later regions to be added in the future.

"We chose a threshold that requires a few searches within a short period of time, while still erring on the side of caution," Instagram's blog post explains. "While that means we may sometimes notify parents when there may not be real cause for concern, we feel — and experts agree — that this is the right starting point, and we’ll continue to monitor and listen to feedback to make sure we’re in the right place." 

The platform reiterated that search results for terms connected to suicide and self-harm are blocked for teen younger users, and content about those topics is not shown to them under its current policies. Instagram also noted that a similar parental alert feature is in the works for its AI tools, but news on that isn't expected until later this year.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-will-alert-parents-if-teens-repeatedly-search-for-suicide-or-self-harm-content-120000156.html?src=rss
Anna Washenko

Gaming accessory maker and publisher Nacon files for insolvency

1 month 2 weeks ago

French AA gaming developer and accessory manufacturer Nacon has filed for insolvency after its majority shareholder Bigben failed to make a loan repayment, the company said in a press release. "To date, the company reports available assets do not allow it to meet its liabilities," Nacon wrote. The objective with insolvency, it said, was to allow "continued operation, protect employees and maintain jobs while renegotiating with its creditors." 

Nacon is behind the games Styx: Blades of Greed and was set to publish Terminator: Survivors before that title was delayed. It published Hell is Us last year to some praise, but Test Drive Unlimited Solar Crown was buggy on release and failed to find much of an audience. The company will stream its next Nacon Connect presentation on March 4, and will supposedly show off some new games and footage for previously revealed games like Endurance Motorsport Series and Cthulhu: The Cosmic Abyss

The company also makes hardware like controllers and headsets and racing sim accessories via its Revosim brand. Those products never really caught on with mainstream gamers but did have some success with the pro gaming crowd. 

With Nacon's insolvency, the future of those games and accessories is now in question. A court will decide on the company's insolvency request at a hearing in early March, but in the meantime, trading of its shares is suspended. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/gaming-accessory-maker-and-publisher-nacon-files-for-insolvency-104832702.html?src=rss
Steve Dent

The best ergonomic keyboards for 2026

1 month 2 weeks ago

If you experience discomfort after long hours behind a desk, simply slapping an ergonomic mouse and keyboard on your desk won’t solve the problem. First, you have to address the root issue of sitting still for too long by standing up and walking around each hour or so. But after that, it’s worth considering your workstation ergonomics. An ergonomic keyboard can prevent the hunching, twisting and contorting that leads to discomfort. With split, tilt and angled keys, these boards help keep your shoulders and chest more open and your forearms and wrists more aligned. One ergonomic board won’t work for everyone, so I tested out 15 different models. I found my personal favorite and hope this guide will help you find the best ergonomic keyboard for you, too.

Best ergonomic keyboards for 2026

What to look for in an ergonomic keyboard

You might be looking into ergonomic accessories to help with a specific problem, such as carpal tunnel or tendonitis. Or maybe you’re simply looking for a way to make long hours at your desk more comfortable. It can help to know some of the terminology and reasons behind various features, which we explain below. Just keep in mind that new equipment alone won’t solve the problem. Changing positions, doing regular stretches and taking walk breaks will all go a long way towards making you feel better while you work.

Alice vs split

Most ergonomic keyboard layouts fall into two categories: unibody (or Alice) and split. The former is a single board with the two halves of the keys rotated about 30 degrees apart at the bottom. The separation forms an A-shaped space between the keys — which has nothing to do with why it’s called an Alice layout, it’s just a happy coincidence. This subtle tweak pushes your elbows away from your ribs while keeping a straight line from your forearm to your middle knuckle. Using one, I pretty instantly felt more open along the front side of my body. This layout more closely resembles a traditional keyboard, so it should be easier for most folks to get used to than a fully split option.

Speaking of, split boards break the keys into two separate parts you can position individually. You can put them shoulder distance apart, bring them closer together or angle them as much as feels comfortable. You can also put your mouse between the halves, which may feel like an easier trip for your cursor hand and could potentially help with conditions like repetitive strain injuries (RSI). Personally, I like being able to put my current snack between the two parts. I've also found that pairing a split keyboard with a good ergonomic mouse has helped me even more, particularly a vertical mouse.

Tenkeyless

You can find ergonomic keyboards with and without number pads. Not having those number keys on the right hand side lets you keep your mouse closer in, minimizing overall reach. But if you work with numbers a lot, you’ll likely want that pad included. Some programmable boards allow for the use of layers, which temporarily repurpose keys and can provide you with a ten-key option through clever remapping of letter keys.

Tenting and negative tilt

Tenting raises the middle of the keyboard up, so your hands move closer to a “handshake” position. Alice keyboards usually angle up towards the middle and always to a fixed degree, since the two sides are connected. Split boards often let you adjust the degree of tenting, going from flat to subtle to extreme lift.

You may have encountered keyboards with an optional lift at the back of the board, raising the top keys higher than the space bar. Every set of hands is different, but for most people, pulling the backs of the hands towards the forearms increases strain. Negative tilt has the opposite effect by sloping in the other direction, lowering the top number keys while raising the edge with the spacebar. Many Alice and some split keyboards offer an optional negative tilt. I found it was more comfortable to enable that feature when I’m standing, and I preferred to have the keys flat when sat at my desk.

Staggered vs columnar

This decision seems to be one of the more hotly-contested among ergo enthusiasts. A conventional keyboard has staggered keys, with each row slightly offset to the rows above and below it — so the A key is about halfway between the Q and W above it. This is a holdover from vintage mechanical typewriters, in which each press activated a hammer that smashed ink onto paper in the shape of a letter. To fit the hammers as close together as possible, while still allowing for finger pads, the keys were staggered.

Columnar or ortholinear keyboards stack the keys in orderly columns, often with rows that are not linear. Proponents claim this makes the keys easier to reach. Whether that’s true will be up to your fingers to decide, but I can say for certain that if you learned to type on a staggered keyboard, switching to a columnar layout is tough. It will take days, possibly weeks before you instinctively hit the C key. The N, M and B keys don’t fare much better.

Programmable keys

With a few exceptions, most ergonomic keyboards will work with PCs or Macs as a standard typing input, but the use of function and hot keys may require some remapping. It can be as easy as an onboard switch to toggle between Mac and PC layouts, or as involved as downloading software to change up the keys. Some boards even include (or let you buy) extra keycaps to change, say, the Mac’s Command and Option keys to PC’s Start and Alt buttons. Those are what's called hot-swappable keys, meaning you just pull the old key off (usually with a provided key puller) and stick the new one on, no soldering required.  

For some boards, remapping or programming keys using software is a crucial feature. Gaming peripherals have extra keys that you can set to execute a series of keystrokes with the push of a single button, and we cover the best gaming keyboards in a separate guide. Keyboards that work with layers, in which a single button can perform several functions, typically allow you to change what those are. Some ergo keyboards have non-standard layouts, like thumb clusters with multiple keys near the space bar that you operate with your thumb. You’ll also be able to program those.

Other considerations

Ergonomic keyboards come in mechanical, membrane, and scissor switch versions. Which works best for you is, again, up to your preference. I won’t get too deep into the particulars here, as we have an entire guide devoted to the best mechanical boards, but the short of it is that membrane and scissor switches are less customizable than mechanical and typically cheaper. Typing on them tends to be quieter and softer. Mechanical switches are more customizable, offer a more responsive typing experience and are usually pricier.

You’ll also have the option of wired or wireless ergonomic boards. All other things being equal, wired models are less expensive. Competitive gamers who rely on split-second responses may prefer the zero-lag of wired keyboards. Wired models also never run out of battery life and have fewer connectivity issues. But wireless keyboards keep your desk less cluttered.

Some ergonomic keyboards come with permanent or removable wrist or palm rests, which can be cushioned or hard. This is another area where opinions diverge: proponents claim they help you maintain a neutral hand position, while detractors say they put pressure on the tendons and can cause wrist pain or even exacerbate conditions like carpal tunnel. Ideally, your palms should be resting, not your wrists, and you might find you like having that support or you may find the pressure uncomfortable.

Photo by Amy Skorheim / Engadget How we tested ergonomic keyboards

All our guides begin with extensive research to figure out what’s out there and what’s worth testing. We consider brands with good reputations that we’ve heard good things about from colleagues and look at keyboard reviews in forums and other trusted publications. For this guide, I looked for keyboards with ergonomic features like tenting, split keys, palm support and so on. I also zeroed in on boards that didn’t require a deep amount of familiarity with the vast and exhaustive world of custom keyboards.

Once I settled on ten boards, I acquired them and used each one for anywhere from a few days to a few weeks. I tried out the remapping and macros software and considered the comfort, design, price and durability of each model before arriving at picks I think will work best for the most people out there. For subsequent updates to this guide, I have continued to acquire and test out new keyboards as they come on the market, adding and replacing the top picks as warranted. If and when Microsoft ergonomic keyboards, like the Sculpt, come back on the market, as a collaboration with Incase has promised, I'll try those models, too. 

Other ergonomic keyboards we tested Naya Create

I first tried out the Naya Create during CES 2025 and was immediately smitten with the design. It’s a deliriously well-made fully-split keyboard with built-in modules at each thumb. You can swap in a trackball, dial, trackpad and the Float module — a dial/joystick combo for manipulating 3D imagery.

Each half of the board hinges in two places for minutely customizable center tenting. It has low profile keys with responsive yet quiet mechanical switches. It works wirelessly or corded, has thumb cluster keys and, of course, it’s all fully programmable. It's lovely to type on and the thumb clusters and modules make it easy to keep your fingers in the home position to minimize repetitive travel.

I’m still in the process of testing the board, and working with Naya’s co-founder to get the modules customized to my liking. At $500 to $700, it’s not cheap. It’s also a still very new device from a small company, so I’m waiting to give it a proper assessment until the board is fully set up properly. In the meantime, batches of the Naya Create keep selling out, so it’s apparent I’m not the only one who sees this board’s potential.

Kinesis Advantage 360

If you want something fully split with thumb clusters and a columnar layout but that’s a little less minimal than the Zsa Voyager— and wireless to boot — the Advantage 360 from Kinesis, makers of the popular Advantage 2 is a good one to check out. It looks like it comes from an ‘80s-era IBM office, but is somehow also from the future. The tenting goes from low to intense and the key well curves concavely to meet your fingers where they naturally land. The 360 is per-key programmable, works with layers and has four macros keys.

Periboard 835

For a mechanical Alice keyboard with both wireless and wired capabilities, the Periboard 835 is a good pick. The Mac and Windows-compatible board has a solid build, low profile switches, RGB lighting, comfortable tenting and a few extra programmable keys.

Goldtouch Elite Adjustable

I remember wondering if something like the Goldtouch Elite Adjustable existed when I first started testing ergonomic keyboards. It didn’t at the time, as far as I could tell, but now a connected yet adjustable split board is indeed a product you can buy. It’s a solidly-built board and the ball joint connecting the two halves feels like it will put up with a lot of use. A squeeze of the lever at the top of the keys lets you set the board just how you like, adjusting both the vertical tenting and the angle between the two halves. There’s no programming to speak of, just the ability to swap a few function keys like print screen and home.

Unfortunately, the tenting doesn’t work for me. Because of the extra keys at the outer edges, raising the middle edges upwards lifts the center keys considerably, which brings my wrists and forearms off the desk instead of letting them rest. Holding them like that created extra neck and shoulder strain on my part, which is sort of the opposite of the goal. But if you’re not into tenting anyway and want a flat, Alice-split board with an adjustable splay, this works quite well.

Kinesis Form Split Touchpad Keyboard

The idea behind the Kinesis Form Split Touchpad Keyboard is pretty ergonomic: put the trackpad between the two halves and minimize travel for your mouse hand. The distance between the two puts your elbows at a comfortable distance and keeps your wrist nearly in-line with your forearms. The build is excellent, with low profile mechanical switches that feel smooth and just the right amount of clacky. The trackpad is responsive, but gestures only work with Windows computers. Even dragging and dropping doesn’t work on a Mac here, so I don’t see Apple users getting much use out of the board. I also found myself wishing for the slightest rotation of the keys — though they’re a good distance apart, a slight angle would keep my wrists fully unbent. There’s no tenting or negative tilt either, both of which could help a bit more, ergonomically speaking.

Logitech Wave Keys

While it's a perfectly fine and affordable Bluetooth keyboard, the Logitech Wave has minimal ergonomics. The keys rise up slightly in the middle and there's a comfortable wrist rest attached, but the layout is the same as any other keyboard, with no splitting of the keys to open up your arms or keep your wrists straight.

Ergonomic keyboard FAQs What kinds of ergonomic keyboard styles are there?

Most ergonomic keyboards fall into two categories: fully split which separates the board into two pieces, and unibody split, also known as an Alice design, which angles the keys outward at the bottom. When the keys are rotated outward or split into two halves, it allows for a wider spread between your elbows for a more relaxed typing position. Other ergonomic features, such as thumb clusters, center tenting and negative tilting are sometimes added to either type of board.

Which keyboard layout is the most ergonomic?

Since every person is different, there’s no one best ergonomic keyboard layout. The standard QWERTY layout is what most people are used to. The Dvorak, Colemak and Workman layouts rearrange the board to put the more commonly used letters closer to the home-key position. All three are intended to minimize your finger movements. That may indeed feel more comfortable and less fatiguing, but people used to the QWERTY layout will likely need to relearn how to type.

When do I need a split keyboard?

You might feel some relief with a fully split keyboard if you find yourself tensing up at the shoulders as you type on a standard board. Putting some distance between your hands may allow your chest to stay more open, which for some is an easier position to maintain. You may also appreciate being able to place your mouse or trackpad between the two halves of the board to minimize the distance your cursor hand needs to travel.

How long does it take to adjust to an ergonomic keyboard?

That depends on the type of keyboard. Since the Alice-split design simply rotates the keys apart, typing on it feels fairly similar to the regular keyboards you’re already used to. A fully split board will take a little more adjustment, particularly if it uses thumb clusters. The enter, shift and control buttons may now be operated by your thumbs instead of your other fingers and that can be tough to get used to. It took me a full month to get completely comfortable with a fully split keyboard with thumb clusters. But now, I prefer it to typing on regular boards.

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/best-ergonomic-keyboard-130047982.html?src=rss
Amy Skorheim

New Webb Telescope photos show off the Exposed Cranium Nebula

1 month 3 weeks ago

It's always a fun day for the space nerds when a NASA team has new images to share from the James Webb Space Telescope. Today's pair has brains on the brain, with a look at the fittingly named Exposed Cranium Nebula. More officially, this cloud of space dust and debris is known as Nebula PMR 1. The images shared today may capture a moment in the final stages of a star, as well as giving hints as to how the nebula got its brain-like shape.  

"The nebula appears to have distinct regions that capture different phases of its evolution — an outer shell of gas that was blown off first and consists mostly of hydrogen, and an inner cloud with more structure that contains a mix of different gases," NASA's blog post reads. The dark line that runs vertically through the nebula, giving it the cranial appearance, could be the result of "an outburst or outflow from the central star, which typically occurs as twin jets burst out in opposite directions." Both Webb's Near-Infrared Camera (NIRCam) and its Mid-Infrared Instrument (MIRI) were used to document the nebula.

This article originally appeared on Engadget at https://www.engadget.com/science/space/new-webb-telescope-photos-show-off-the-exposed-cranium-nebula-235609619.html?src=rss
Anna Washenko

Snap is hosting its own creator awards show

1 month 3 weeks ago

It seems like any and every industry can have its own awards show these days. And why not? Most of us appreciate a chance to bust out the sequins and satin from time to time. If you can celebrate excellent work or make some extra biz dev bucks at the same time, all the better. Snap is the latest social media company to launch its own take on the glitz and glam. The Snappy Awards Show will be held at the company's headquarters on March 31. Comedian and content creator Matt Friend will host the event.

Snapchat has been adding more tools for influencers to build audiences, most recently launching individual creator subscriptions. An awards show seems to be part of that same agenda, spotlighting popular personalities from many different fields. There will be Snappys handed out for categories such as Spotlight MVP, Best Storyteller and Breakout Creator of the Year, plus awards for collaboration, cultural impact and success in single subjects.

Snapchat isn't the first social media platform to honor the personalities using it. TikTok hosted its inaugural awards show in the US last year.

This article originally appeared on Engadget at https://www.engadget.com/social-media/snap-is-hosting-its-own-creator-awards-show-221859681.html?src=rss
Anna Washenko

Skate's developer is laying off staff before the game leaves early access

1 month 3 weeks ago

Full Circle, the developer behind the new Skate game, has announced that it is restructuring and laying off staff. It's not yet clear how many roles will be impacted by the changes, but the restructuring is happening less than six months after skate. launched in early access on September 15, 2025.

"We’re reshaping Full Circle to better support skate.’s long-term future," Full Circle says. "These shifts mean making changes to our team structure, and some roles will be impacted. The teammates affected are talented colleagues and friends who helped build the foundation of skate. Their creativity and dedication are deeply ingrained in what players experience today. This decision is not a reflection of their impact and we’re committed to supporting them through this transition."

Engadget has contacted Full Circle's owner EA for more information about the layoffs. We'll update this article if we hear back.

EA originally formed Full Circle in 2021 with a staff of development talent from the original Skate team. Skate was often positioned as a more realistic competitor to the Tony Hawk's Pro Skater series, but the new studio has ultimately taken the franchise in a slightly different direction than fans may have expected. Previous Skate games were paid experiences with single-player and multiplayer modes, while skate. is a free-to-play live-service game supported with microtransactions.

Recent history, both the failure of Concord and the ongoing struggles of Highguard, serves as a testament to how hard it is to launch a live service game in the 2020s. Full Circle's announcement notes the "tens of millions" of players that have tried the new game, but it's possible a struggle to keep players interested and spending on microtransactions could be why it's restructuring.

This article originally appeared on Engadget at https://www.engadget.com/gaming/skates-developer-is-laying-off-staff-before-the-game-leaves-early-access-220916797.html?src=rss
Ian Carlos Campbell

The next Assassin's Creed game loses its creative director

1 month 3 weeks ago

Ubisoft's shakeups continue unabated. The creative director of the next Assassin's Creed game, codenamed Hexe, has left the company. The departure of Clint Hocking, a 20-year veteran of the company over two stints, was reportedly announced in a staff meeting this week.

Hocking's resume at Ubisoft included serving as creative director on Splinter Cell: Chaos Theory, Far Cry 2 and Watch Dogs: Legion. The details of why he's leaving the company haven't been reported.

Ubisoft told VGC, which first reported on Hocking's exit, that development on Hexe will continue. Jean Guedson, one of three new leaders of the Assassin's Creed franchise, will take over as the upcoming title's new creative director. Guedson had the same role for Assassin's Creed Origins and Black Flag, two of the franchise's most well-received entries.

To say sailing hasn't been smooth of late at Ubisoft would be an understatement. Last year, the company reorganized its corporate structure under a system of "creative houses." The first, Vantage Studios, is partly owned by Tencent and now oversees Assassin's Creed. Then in October, franchise head Marc-Alexis Côté left the company. He later claimed he was "asked to step aside" and is suing his former employer.

All of these changes came in the wake of layoffs, big-name flops, more layoffs, studio closures, even more layoffs, strikes and (yep) layoffs again. Earlier this month, Ubisoft even fired an employee who criticized the company’s return-to-office mandate.

But have no fear; some aspects of the company are doing quite well. Take, for example, nepotism. The future is looking bright indeed for a rising company star who is now co-CEO of Vantage Studios. That title belongs to Charlie Guillemot, the son of Ubisoft CEO Yves Guillemot.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-next-assassins-creed-game-loses-its-creative-director-210119005.html?src=rss
Will Shanklin
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